Room Escape


RoomEscape is a survival bullet-hell type game that I made for the University of Waterloo Game Jam 2016. This was a project done in 48 hours with art, music, and programming done by me.

In this game, you survive an onslaught of turrets for a few seconds to advance onto the next level. Each level gets increasingly more difficult. The objective is to survive until the end! But spoiler: There is no end!

Features include:


Here is the first screen of the game. Survive until the countdown ends!

When the countdown ends, the turrets stop shooting and a portal appears to go to the next level

There are different types of turrets that are created as you advance the game.

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